As such, you get a surprisingly steady thirty frame-per-second output. Smartly, Bugbear prioritized performance over visual quality. Sure, you won’t see the lightning-fast load times of the PlayStation 5 or Xbox Series S/X iteration, but a twenty second lull before a competition isn’t a total deal breaker. Visually, cars and tracks look a bit softer, with the port seemingly pushing fewer polygons and relinquishing the high-definition textures. If you’re played the previously released versions, expect a few sacrifices. Now, Helsinki-based Bugbear Entertainment has managed to get their eighth and ninth generation game on Switch. Your reward was pure destruction porn, where car parts and occasionally drivers were flung through the air. You were actively encouraged to slam into challengers. That’s why I was a big fan of the console and PC version of Wreckfest. While seeing digitized creations of exotic care is cool, licensing agreements habitually prohibit games from showing GT-Rs, NSXs, and even Honda Civics getting banged up. There’s gratification in bumping and smashing into opponents and occasionally, completely ravaging a bothersome rival. However, it can also be a deeply satisfying one.īut I also love those deliciously low-brow titles where I can floor the accelerator without worrying about a single miscalculation wiping a half-hour of intense effort. Going from shaving minutes to milliseconds from lap times is an arduous journey. But perseverance inevitably pays dividends and eventually that wild beast can be conquered. Habitually, I’ll get sucked into an auto simulation that might initially feel untamable. I relish a good racing that drenches me with details. Platform: Switch, previously on PC, PlayStation 4, and Xbox One
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